Hoi4 combat width. For example, I have noticed, that in early - mid game 2...

The combat width will be 84 + 42 + 42, for a total of

Feb 10, 2022 · As of writing this, I have over 11,500 Hours of HOI4 playtime; it is my favourite game. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. However, I was less than thrilled to have the complete rework of the combat width throw my invasion plans to the quagmire immediately. All wings taking part in air-to-air combat (not just fighters and even if they don't get selected for damage dealing) gain 0.4 wing experience. This gain gets reduced if there are not enough enemy planes to allow all planes to attack. Wings completing their ground mission gain 0.28 wing experience.If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ...There's plenty of games out that fill that niche and in my opinion they are boring as hell. Combat width has absolutely nothing interesting going on right now, build 10/20/40 and that's it. I don't see how that is more fun than having to make a choice based on the situation and am glad to see HOI4 trying to keep things interesting.Im using 22-23 width to reduce supply consumption. They can fit with most of battlefields atm. Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30. Dec 4, 2021 · Optimal meta using simulation - graphs included. FStefanak. Dec 4, 2021. Jump to latest Follow Reply. Hi! I created a combat simulator in Python to analyze the new combat width meta and coordination and produce some neat graphs. I'll create more content during the weekend, but here is one graph that everyone needs to see: (2 edits: I found bugs... The combat width of the units is the sum of the width of their combat battalions. For example a simple 1936 infantry divisions made of 2 regiments 3 infantry battalion each will have a combat width of 12 (6*2 since infantry has a width of 2). 2: infantry (all of it), cavalry, light and medium tanks, self-propelled anti-tank and anti-air guns. Jul 18, 2023The combat width of a division is the total width of its battalions. Most battalions have a combat width of two, artillery (including motorized and self-propelled) guns have a combat width of three. Anti-tank and anti-air battalions (including motorized) have a combat width of one.Learn about the new combat width and division templates in Hearts of Iron 4, the WW2 strategy game. Find out how to choose the best fit for your division, the floating harbours, and the new supply system.Try staging a small war with a nice country and then give a field marshal command of a bunch of divisions (the more the better) - and eventually he will get the trait. though of course sometimes it takes a little while. 3. dutch_penguin • 6 yr. ago. From the wiki it's based on number of division hours in offensive combat.If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.For example, as USSR most of the terrain is forest or plains so a 22 width is good and doesn't do badly in hills but performs poorly in urban and marsh. So if I have an Urban strong point to defend I could add a single 40 width with heavy tank to act as the lynch pin of the defence. Mostly, for SP it isn't worth worrying about combat width.Feb 12, 2022 · Combat Width Calulator Is A GAME CHANGER! - HOI4 Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feed... As of writing this, I have over 11,500 Hours of HOI4 playtime; it is my favourite game. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. However, I was less than thrilled to have the complete rework of the combat width throw my invasion plans to the quagmire …I created a color coded combat width-spreadsheet to make it easier seeing which divisions work when taking into account more than just 2 fronts in battles. I've seen a well made post about the effectiveness of different divisions in 2 front attacks, but after looking at my Polish-Soviet border I realised a great mix of provinces that are attackable from one direction or …Sep 24, 2023 · The combat width of a division is the total width of its battalions. Most battalions have a combat width of two, artillery (including motorized and self-propelled) guns have a combat width of three. Anti-tank and anti-air battalions (including motorized) have a combat width of one. Unless the over-width penalty is reduced further, closer to 1 (2 for pre-NSB, 1.5 in NSB), players will still care to divide the combat width as evenly as possible. For mountaineers that would be exactly 25w.The penalty for over stacking is -2% attacks and defenses for each division beyond the allowed amount, to every division in the battle. Using 10, 8 wide divisions in an 80 wide default battle is 2 divisions past the allowed 8, so all 10 divisions suffer -4% stats. The encirclement penalty to enemies only applies when there is no retreat path. 3.Leveraging the full 80 width of 368 attacks against the 20 width of 174 defense isn't leaving 75% of the attacks undefended, only about 52.7%. Granted, this does mean that the 40-wides still have an advantage in that 100% v the 50% would see only 5.4% of the attacks undefended, that isn't the 50% your chart seems to suggest. I use 50 width infantry, plus support companies. with mass mob that is 40 combat width. It costs a lot of manpower but Soviet can do it. 40 width tank divisions for offensives. Maybe 20 with or even 10 for guarding the ports against paratroopers but as Soviet it does not matter a lot. 40 is stronger than 2 20s and you have the industry and ...That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 battalions. 3x25=75 maximum width. That's why.Faced with worker shortages, savvy restaurant owners are coming up with innovative ways to overcome issues related to staff scarcity. Faced with worker shortages, savvy restaurant owners are coming up with innovative ways to overcome issues...The vanilla HOI4 1.11+ update reworked the combat width by changing the 20 and 40 meta. As far as I know and what I saw on the HoI4 sub reddit, it changed the combat width meta to 10, 15, 18, 27 and 41-45. Is the 30 and 60 combat width still the meta in making divisions?In terms of the former, I don't really have a deep understanding of what "combat width" represents, but I get that it's a way to make tactical gameplay interesting because by limiting number of units in a battle it avoids the problem a lot of paradox games have of doomstacks (heck, hoi4 has this problem, but it's on the naval and air side of …low combat width has many perks: less over width penalities, way more org in battle, can stack lot of support arty with superior fire power doctrine for insane soft attack to ic ratio. try 2w (or some other low width) inf with support arty superior fire power right, left/rightThe Mass Assault doctrine provides a combat width reduction for infantry, which makes larger divisions sizes (by regiment) better when in the same combat width, at least for defense-focused divisions. There's no difference between a unit with 300 or 1000 soft attack if it's opponent has less than 300 defense. An attack value that beats defense …It doesn't look like anything changed regarding combat width so the nsb metas should still be valid. Switzerland might want 25w divisions when defending because there are mostly mountains, but everything else is just as usual. 2. twillie96 Fleet Admiral • 1 yr. ago. If you're Switzerland on defence, you're mostly locked to the militias, which ...A user shares his calculations to determine the best combat widths for the new system in Hoi4, using a PDF and graphs. The post …May 5, 2021 · Combat Width As a part of our efforts to shake up the 40/20 width meta, we have made changes to the combat width of province terrain. Province widths now range from 75 to 96. Plains have a new base combat width of 90, while Mountains have a new combat width of 75. Jun 17, 2023 · Combat tactics provide damage, movement speed, and combat width modifiers in land battles . Tactics get re-selected every 12 [1] hours from a weighted list of all available tactics. The side having Initiative gets an increased chance to counter their enemy's tactic. If a tactic gets countered, all its effects are disabled. Apr 3, 2023 · 14 15-Width Infantry: Desert Specialists. If players are looking for a cheaper and lighter variant of the standard infantry template, a 15-width is their best bet. Requiring less equipment and ... 30 width is good if you want to push plains, but honestly anything between 20 and 44 will work. Intelligent-Coconut8 • 10 mo. ago. No 42-44 and whatever that is divided by 2 is generally good enough for width, you won’t fit perfectly so don’t try to. WanderingFlumph • 10 mo. ago. About the only combat width I can say for sure is best is ...I created an easy-to-use combat width simulator (Link included in post). I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times modifiers) as ...Radiant-Associate524 Research Scientist • 2 yr. ago. It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4. Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.Im using 22-23 width to reduce supply consumption. They can fit with most of battlefields atm. Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30. Keep an eye on the combat width of your units, I suggest 25 width so that at least up to three mountaineers division can fight at the same without penalties (mountains have a terrain width of 75 plus 25 for each additional tile you are attacking from). akasayah Air Marshal • 1 yr. ago.Go to hoi4 r/hoi4 • by davethecavee. View community ranking In the Top 1% of largest communities on Reddit. Is AAT the update that changed how combat width works now? …Go to hoi4 r/hoi4 • by Throwaway20161954. View community ranking In the Top 1% of largest communities on Reddit. Whats the new combat width meta? My 14/4s have gone to poo, whats the new division template meta? comments sorted by ...There is no best combat width. The later on the better co-ordination is so larger divisions perform better than earlier. 42 may have better average stats but it also has more extremes than smaller divisions. Generally, I think 21, 22 width divisions or the like provide good flexibility while performing reasonably.AUSTIN, Texas, April 19, 2020 /PRNewswire-PRWeb/ -- Property management companies and businesses that perform inspections need the ability to prot... AUSTIN, Texas, April 19, 2020 /PRNewswire-PRWeb/ -- Property management companies and busi...The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths: Even if the 40 Width don't win, they probably beat up several 10 Width Divisions inflicting a lot of casualties. Thats basically how Hoi4 combat works with a lot of additional modifiers.. That said, 10 width in No Supply Land fair a lot better, because Divisions with enough Supply always win. I created an easy-to-use combat width simulator (Link included in post). I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times modifiers) as ...Im using 22-23 width to reduce supply consumption. They can fit with most of battlefields atm. Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30. Combat Width. An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically.Kindness can help us feel less cynical and more connected to others. Work burnout can take many forms: a general lack of enthusiasm for your work, cynicism about your co-workers, or the general fatigue associated with showing up every day t...The American Civil War was a pivotal moment in history, shaping the nation and its people in profound ways. One invaluable resource for understanding the lives of Civil War veterans is pension records.If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ...The rule of thumb is that you want a combat width of 10, 20, or 40. When you attack from a single province, the combat width is 80. That means you can have any number of divisions whose total combat width doesn't exceed 80 actively fighting. Once you exceed 80, all other divisions must wait in reserve until an attacking division retreats.There's an introductory interest rate feature available on some business credit cards that isn't offered by other types of variable-rate loans. Update: Some offers mentioned below are no longer available. View the current offers here. Inter...HOI4: What combat size should you use for your division templates Division Designer - What Size Should You Use?https://youtu.be/2LfQgyYO5QAHow tu upgrade yo...Funny Colors Show Arms Against Tyranny "Meta". Yes, on paper. Combat Width is only a small part of your division design, so you need to remember other things too. 6/1 will take a lot of losses for example. 15w doesn't work well with tanks either. 5/0 10w will also have higher soft attack per width.There is no best combat width. The later on the better co-ordination is so larger divisions perform better than earlier. 42 may have better average stats but it also has more extremes than smaller divisions. Generally, I think 21, 22 width divisions or the like provide good flexibility while performing reasonably.Yes that seems to probably be the case. Ideal combat width is now variable with terrain and flanks and additionally exceeding combat width penalty was reduced with NSB. Unless you are cherry picking a design to fit a certain terrain type across ranges of terrain most widths are within 5% effectiveness of each other - you can find posts by ...Military service is a noble and selfless calling, but when it comes time to transition back into civilian life, many veterans find themselves struggling to adjust. One of the biggest challenges they face is finding meaningful employment.Apr 3, 2023 · 14 15-Width Infantry: Desert Specialists. If players are looking for a cheaper and lighter variant of the standard infantry template, a 15-width is their best bet. Requiring less equipment and ... HOI4 combat width calculator Description. I created this GUI tool in order to visualize which ... Wanted to ask, what is the most optimal combat width right now. Some use 20 or some width, others 40 some width. What is the best for all terrains ? I use 30 width and does seem to work fine War as Canada max buffed major countries. ... "Hoi4 width graph" will give you the answer you're looking for, which is that 10-18, 20, 21, 27, I think 33, 41, 42 …In terms of the former, I don't really have a deep understanding of what "combat width" represents, but I get that it's a way to make tactical gameplay interesting because by limiting number of units in a battle it avoids the problem a lot of paradox games have of doomstacks (heck, hoi4 has this problem, but it's on the naval and air side of …Globally, cancer is among the leading causes of death. By 2040, it is estimated that the number of new cancer cases per year will rise to 29.5 million. One of those treatments is immunotherapy, which has effectively battled certain types of...Most infantry and tank battalions have a combat width of 2, so dividing 90 by 2 will give you a combat width of 45. Next up on the chopping block is the forest and jungles. Their new combat width is now 84, which divides down to 42. Hills have a combat with of 80, so it’ll be 40. Mountains, on the other hand, are 75, which divides down to 37.5.This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …Deer are a common sight in many yards and gardens, but they can cause significant damage to trees and shrubs. If you’re looking for ways to protect your plants from deer, choosing deer resistant trees and shrubs is a great place to start.This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …Sep 8, 2023 · The Mass Assault doctrine tree has options that reduce the combat width of infantry battalions (from 2 width to 1.6 width). The sum of all Battalions. Combat width notes: The normal maximum combat width provided by the battlefield used to be 80, now it varies by terrain. If attacking divisions come from more than one province, then extra width ... 1 Nomenclature 1.1 Division 1.2 Battalion 1.3 Battalion group and regiment 1.4 Support company 2 Statistics 2.1 Base stats 2.2 Combat stats 2.3 Other Stats 2.4 Equipment cost 2.5 Terrain modifiers 3 Unit types 3.1 Infantry 3.2 Mobile battalions 3.3 Support companies 3.4 Armored units 3.5 Railway artillery 4 Equipment3.4K votes, 71 comments. 343K subscribers in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game ... It’s obviously not intended for combat width to go into the thousandths and if it was it definitely would of been in the patch notes.. As the title says tired of this new update with the changesOutlier Inefficient Combat Widths: 7, 11, 13, 15, 21-22, 25-26, The rule was that divisions need to fit into the combat width effectively. 1,2,4,5,8,10,20,40 all fit into the width of 40. Small divisions tend to not work out to well, as they tend to die (and lag games), so people gravitated towards 20 and 40. When tiles have different widths, there will not be an overall best width, but instead best widths ...While Skype seemed to have a horse in both races — professional workplace chat services and social video chatting — other services emerged, carving out specific niches. For example, FaceTime became the go-to social video chat service. The combat width of a battle is 40* (X+1) where X is the number of di Radiant-Associate524 Research Scientist • 2 yr. ago. It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4. In terms of the former, I don't really have a ...

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